BASIC frequently asked questions answered about wars.

 

The first time your city enters a war, the commercial building is not activated, regardless of the arena in which you do battle. This one will be activated from the second war onwards.
The boosters only come out starting from the second arena of the war: Desert of Destruction. If you are in arena 1, no boosters will appear. As you progress through the arenas, the other battle boosters will be progressively activated.
Although it's not the norm, you can. In fact, there is one trick that makes use of attack boosters in your own city; and another trick that uses a defense booster in an enemy city, although both of these tricks require a certain level in War and, one of them, is only available to registered users on the website.
There is a preparation period when a War is activated which, under normal circumstances, lasts 12 hours and which, in fast-paced battles, lasts 6 hours.
Depends. At the beginning you need 2 or 4 golden keys, although there are attacks that need platinum keys to activate or upgrade the attacks. As you increase the level of the attacks, you will need progressively more gold or platinum keys to upgrade them.
Serves both to study your enemy and to make shipments of war and to get tools to be able to make attacks.
War items (WI) are those useful to be able to unleash attacks in a war (ducks, plungers, ammo, binoculars, anvils, yellow boots, etc.). War items - WI - encompass war tools and special battle coins - purple -. Thus, when repairing green helmets you get war items. Sometimes in the club, when talking in chat, for simplicity's sake, they are all called WI or WIs (plural), even though they only refer to war tools.
Although this question makes for a lengthy document, the best way to see how strong an opponent is in a very summarized way, is to go into each enemy city and see their battle points, as well as their battle experience level. You will be able to see which enemy cities are strongest and strategize with your club mates on how to win.
Although the answer is yes, you must learn how to battle before getting into complicated battle arenas, such as arena 6 (City in the clouds) because you could hinder battles with your inexperience. When you start in battle you should start with arena 1 or 2, and progressively move up the arena according to what you have learned, your cards, and your skills.
The answer to this question is infinitely extensive, but the best attack is usually the one you have the highest level. Initially, the attack magnestism, mellow bellow horn and shield buster are very good cards, although there are others that are also very interesting (B movie monster, hissy fit, doomsday, or zest from above, among others). Look for video 3.8.11 on the YouTube channel or visit the following link for more detailed information..
Although it depends on the level you have in the attack, those attacks that use more energy than damage are not particularly good. But it is always better to have one of these than none at all.
It is very important to attack at least once with any attack, because only those whose score is greater than zero will get the spoils of battle (win or lose). If you win the battle spoils will be much higher, but if you lose you will also get a prize.
The objective of attacking is to beat the rival club, but also to get points to win levels in the Vu Pass. These levels will give you all kinds of gifts, including new cards, simCash, war coins, Simoleones coins, etc. But also your attack will contribute to add global points that will give more margin to your team to win.
The president, a vice president or any senior has the ability to activate a war in Club Wars.
The quick answer is yes. Consider that there are times in the year when the game promotes a particular attack making it especially interesting. Also the V.U.S.P. (Doctor Vu's wasps) can only be taken down with specific attacks.
It is not necessary, although it depends on your money, your expectations in the game and your needs. Ask your colleagues before you do it so that they can advise you on the convenience or not of paying for this service.
This is another question with a very long answer. The best thing to do is to start by looking at what not to do. Check the "Basic War Strategies" section of the website.
If you have been attacked and put under shield, you will not be able to attack until you repair ALL the green hulls in your city.
Very easy, in the arena go to your city and click on the "i". There you will see a record of the attacks received in your city.
Yes, in quick battles, although they can be activated all in a row, one minute is allowed between the battle played and the next one, so you have that minute to leave that club before they activate again.